Ford Sine
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I love the game it's very entertaining. Could we please get 30 or more new pieces. Like a j slide, an s slide, a marble vortex, teleporting hole, a side to side stairway, a reverse slide, an air blower with 3 setting (medium, high & jet), a push/pull magnet, a cannon. Thanks for answering back and I understand the problem. I'm at the stage where I need more pieces or it's no fun cause I have to much money and everything is leveled. So I'll play occasionally for fun.
14 people found this review helpful
I'd love to add 3 new pieces, let alone 30, but unfortunately the game was not successful enough to allow for the budget needed to get more content additions like this. Perhaps one day in the future I could be making enough money to hire more work like this but for now with the way the economy and business is going, it is unfeasible. Thanks though!
Buster Beachside
An incredibly fun and addictive experience! This game is a daily driver for me, multiple times a day. The only ads in the game are optional ones which give you a boost, and you can buy that boost permanently for like $3. You can optimize for earnings or just make the coolest marble run ever (especially if you purchase sandbox mode). There is an unfortunate bug with most end-game looping pieces that can cause marbles to get stuck. Would be wonderful if that got fixed! 😀
24 people found this review helpful
Dave Kap
September 23, 2023
The next patch will fix those stuck marbles. Coming ASAP! Thanks for the review and I hope you keep having fun!
Valerie Lawson
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Good game, very few ads and the ads that are shown are optional. My only complaint is that the game could use some fine tuning - the settings menu is way messed up for me, I accidentally move pieces when scrolling, I accidentally delete the wrong pieces. Other than various small bugs, the concept is great and I like it a lot! Edit: figured out how to level up pieces, and the settings menu is only bugged bc I play in portrait orientation, not landscape
61 people found this review helpful
Yeah the UI can get messed up when changing screen orientations. This is a problem with Unity I still haven't managed to quite fix. I'm trying to get something less buggy in the next patch. There's a lot of fine tuning already in the "move camera vs move slide" controls but it's impossible to get perfect. If you got a better idea, contact me!